It sure is a way to make most mods work together, but this is complicated enough that one could need education to do it for a lot of people.
I have those saves backed-up, and that has saved me much grief. Now i have my 'all CC game' run smoothly, but without any other Mods, and this game has not had any issues from lvl 1 to 114 on Survival. But if i load them in batches they all work fine. And even then, the damage is so low that enemies with even a tiny amount of energy resistance are tickled by it. With its highest damage, it has only melee range. Mods BREAK games on a larger scale than Creation Club.īut the good mods are usually better than CC.Īfter yet another clean install i Added ALL MY CC (i have almost all) before loading any saves, and the Game was Broken, again. The flamer is an extremely heavy weapon for how worthless it is. a pyro in fallout 4, but you can always go for some mods that bring in more.
If it Walks like a duck and Quacks like a duck, it is in all likelyhood a Duck. If you dont mind CC, then you can always go for the Heavy incinerator. I then added mods again and my game BROKE. Hmm, i did another clean install and installed a lot of CC's, but not all. i Downloaded a lot of my favourite mods and the game went well for a long time. After a clean install, which i do sometimes, usually when my game BREAKS, again usually after i mess to much with mods, i tried to not use any CC.